The Way Things Work

Another wild weekend with things that we thought that worked not working and things that we thought would never work working. First off - Second Life is dying. At least in a corporate way. Corporations are leaving in droves because the CPM is just way too expensive. While there is a higher CTR the CPM is not justifiable. Secondly - The TiVo numbers are out. And...Direct response commercials are the least fast forwarded commercials out there. Strange. Thirdly - Why aren't people clicking on those Facebook ads?
So those three points are some interesting issues that are going on in today's tech beat. But I think the more interesting thing is the growth and spread of these networks like Second Life. (or un-growth). Why is Facebook so large and ConnectU the company suing Mark Zuckerberg not? So advertising as we know it is changing. Things aren't spreading the way we think they are. A virtual 2D world like Barbie has more users than a Second Life and will soon rival World of Warcraft.
A new world of thought has emerged that is rivaling Malcolm Gladwell's Tipping Point
As we've seen before, we've been wrong, but we'll be keeping our eye out on how things grow in this new viral economy.
Labels: tipping point

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